GRL 3edfd5b285 GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
2021-05-18 11:33:16 +02:00
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2021-05-18 11:33:16 +02:00
2020-04-11 15:11:22 +02:00
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2021-03-31 16:20:21 +02:00