diff --git a/front/src/Phaser/Entity/PlayableCaracter.ts b/front/src/Phaser/Entity/PlayableCaracter.ts index 33b5c3aa..c258a9fb 100644 --- a/front/src/Phaser/Entity/PlayableCaracter.ts +++ b/front/src/Phaser/Entity/PlayableCaracter.ts @@ -37,7 +37,7 @@ export class PlayableCaracter extends Phaser.Physics.Arcade.Sprite { this.PlayerValue = name; this.PlayerTexture = texture; this.playerName = new BitmapText(scene, x, y - 25, 'main_font', name, 8); - this.playerName.setOrigin(0.5).setCenterAlign(); + this.playerName.setOrigin(0.5).setCenterAlign().setDepth(99999); scene.add.existing(this.playerName); this.scene.sys.updateList.add(this);